Features a card-revealing mirror Who committed the murder in the mansion? Eliminate the suspects and discover whodunit, with what and where The mirror reveals the 3 answer cards Includes gameboard, card-revealing mirror, 6 character tokens, 6 miniature weapons, 30 cards (6 character cards, 6 weapon cards, 9 room cards, and 9 clue cards), pad of detective notebook sheets, 2 dice, and game rules. Ages 8 and up. For 2 to 6 players.
Jadilah pemadam kebakaran yang terbaik di kota MARBEL! Kumpulkan air dan padamkan api sehingga kamu mendapatkan poin sebanyak-banyaknya. Selamatkan teman-temanmu, kucing, bayi dan nenek dari kobaran api untuk mendapatkan tambahan poin.
Pemain yang memiliki jumlah poin tertinggi akan memenangkan permainan.
A tremor of fear ripples through the population in the streets of Hong Kong. Word is out that a recent string of murders may have been committed by one of the very investigators charged with solving them. The police are bringing in more help. Behind the scenes, the killer is recruiting too.
Carcassonne: Gold Rush is the second title in the "Carcassonne: Around the World" series of tile-laying games, with each game being based on the original Carcassonne design in which players slowly create a world by placing tiles on the playing area and scoring for various features in the landscape they create.
Satu keutamaan board game adalah terciptanya suasana kekeluargaan saat bermain. Kita jadi merasa lebih dekat dengan para pemain lainnya. Nah! Akhir bulan Januari nanti akan rilis satu board game karya anak bangsa yang akan membuatmu lebih ‘blak-blakan’ dengan teman-temanmu.
Betrayal Legacy marries the concept of Betrayal at House on the Hill — exploring a haunted mansion — with the permanency and multi-game storytelling exhibited by Daviau's Risk Legacy and other legacy games that followed. Betrayal Legacy consists of a prologue and a thirteen-chapter story that takes place over decades. Players represent families, with specific members of a family participating in one story, then perhaps an older version of those characters (assuming they lived) or their descendants showing up in later stories.
50pcs 41mm X 63mm (43 X 63) Board Game Sleeves Mini US (Peridot) 50pcs 43mm X 65mm (45 X 67) Board Game Sleeves (Ruby) 50pcs 45mm X 68mm (47 X 70) Board Game Sleeves Mini European (Aquamarine) 50pcs 54mm X 80mm (56 X 82) Board Game Sleeves (Turqoise) 50pcs 56mm X 87mm (58 X 89) Board Game Sleeves Standard US (Amethyst) 50pcs 57.5mm X 89mm (59.5 X 91) Board Game Sleeves (Topaz) 50pcs 59mm X 92mm (61 X 94) Board Game Sleeves Standard European (Sapphire) 50pcs 63.5mm X 88mm (61 X 91) Board Game Sleeves Standard (Onix) 50pcs 65mm X 100mm (67 X 103) Board Game Sleeves (Zircon) 50pcs 70mm X 120mm (72 X 122) Board Game Sleeves Tarot (Emerald) 50pcs 70mm X 70mm (72 X 72) Board Game Sleeves Square Small (Rose) 50pcs 80mm X 120mm (82 X 122) Board Game Sleeves (Diamond) 50pcs 80mm X 80mm (82 X 82) Board Game Sleeves Square Medium (Garnet) 50pcs 62mm X 89mm Board Game Sleeves Small (Amber)
(Note: This listing covers only the expansion-only versions of Saboteur 2; for the Saboteur 2 listing that includes both the base game and the expansion, go toSaboteur (compilation editions).)
InSaboteur, each player takes on the role of a gold-digging dwarf or a saboteur who wants to hinder exploration of the gold mines — but each player knows only his own role, so the digging may or may not go as planned!
Each turn, a player either lays down a tunnel card to dig from the start card toward one of the goal cards (or potentially away, if a saboteur) or plays an action card to help or hinder someone. If the diggers manage to find the gold hidden under one of the goal cards, then the diggers share the loot found there; if the gold can't be reached before the deck runs out, the saboteurs profit instead. After three rounds, the player with the most gold wins.
TheSaboteur 2expansion adds new role cards (the boss, profiteers, geologists) to the base game, new action cards (steal gold, change your role), and new tunnel cards featuring doors, ladders and bridges. What's more, the gold seekers can now be divided into teams — blue vs. green — and only those on the team that finds the gold score anything — assuming that anyone finds the gold at all, of course...
SMART FUN: Build amazing marble-powered computers to solve logic puzzles! In the process, players learn to code in a language without words and discover how computers work. ADDICTIVE PUZZLES: A 120-page puzzle book contains 60 puzzles ranging from easy to difficult. Players become Alia, a deep space engineer who must solve puzzles to escape a forgotten planet! FOR KIDS AND ADULTS: Fun and easy-to-learn for kids, but becomes exceptionally challenging, even for teens and adults. A premium learning toy that is captivating and fun for all. HANDS ON, SCREEN OFF: The computer logic isn’t hidden inside a chip, it’s right there in front of you. No electronics at all. This hypnotic marble run will forever change the way you look at computers. AWARD-WINNING: 2018 Parents' Choice Gold Award, Dice Tower Seal of Excellence, 2018 ASTRA Best Toys for Kids,STEM•orgApproved