Survive: Space Attack! utilizes similar base mechanics to the best-selling game Survive: Escape From Atlantis! designed by Julian Courtland-Smith. However, Survive: Space Attack! has been reimagined and redesigned by Brian, Sydney, and Geoff Englestein, the designers of Space Cadets and Space Cadets: Dice Duel and the expansions for these games.
For 2 Players Time 15 Minutes Genre : Card Game, Medieval
Welcome to the most famed Geisha street in the old capital, Hanamikoji. Geishas are elegant and graceful women who are skilled in art, music, dance, and a variety of performances and ceremonies. Greatly respected and adored, Geishas are masters of entertainment.
In Hanamikoji, two players compete to earn the favor of seven illustrious Geishas by collecting each Geisha’s preferred performance item. With careful speculation and a few bold moves, can you outsmart your opponent to win the favor of the most Geishas?
Features a card-revealing mirror Who committed the murder in the mansion? Eliminate the suspects and discover whodunit, with what and where The mirror reveals the 3 answer cards Includes gameboard, card-revealing mirror, 6 character tokens, 6 miniature weapons, 30 cards (6 character cards, 6 weapon cards, 9 room cards, and 9 clue cards), pad of detective notebook sheets, 2 dice, and game rules. Ages 8 and up. For 2 to 6 players.
Jadilah pemadam kebakaran yang terbaik di kota MARBEL! Kumpulkan air dan padamkan api sehingga kamu mendapatkan poin sebanyak-banyaknya. Selamatkan teman-temanmu, kucing, bayi dan nenek dari kobaran api untuk mendapatkan tambahan poin.
Pemain yang memiliki jumlah poin tertinggi akan memenangkan permainan.
Carcassonne: Gold Rush is the second title in the "Carcassonne: Around the World" series of tile-laying games, with each game being based on the original Carcassonne design in which players slowly create a world by placing tiles on the playing area and scoring for various features in the landscape they create.
Satu keutamaan board game adalah terciptanya suasana kekeluargaan saat bermain. Kita jadi merasa lebih dekat dengan para pemain lainnya. Nah! Akhir bulan Januari nanti akan rilis satu board game karya anak bangsa yang akan membuatmu lebih ‘blak-blakan’ dengan teman-temanmu.
Betrayal Legacy marries the concept of Betrayal at House on the Hill — exploring a haunted mansion — with the permanency and multi-game storytelling exhibited by Daviau's Risk Legacy and other legacy games that followed. Betrayal Legacy consists of a prologue and a thirteen-chapter story that takes place over decades. Players represent families, with specific members of a family participating in one story, then perhaps an older version of those characters (assuming they lived) or their descendants showing up in later stories.
The night has fallen and your mind is floating in the magical world of dreams. But the Dream Spirits want to have some fun tonight! They are giving their best and the dreams become strange and surreal. Become the dreamer, put on your sleeping mask and try to figure out your dream and which spirits are the Naughty ones. Become a good spirit and help the Dreamer by giving him clues about the dream before the naughty spirits mess it up. Close your eyes and dive in!
Gloomhaven is a game of Euro-inspired tactical combat in a persistent world of shifting motives. Players will take on the role of a wandering adventurer with their own special set of skills and their own reasons for travelling to this dark corner of the world. Players must work together out of necessity to clear out menacing dungeons and forgotten ruins. In the process they will enhance their abilities with experience and loot, discover new locations to explore and plunder, and expand an ever-branching story fueled by the decisions they make. This is a legacy game with a persistent and changing world that is ideally played over many game sessions. After a scenario, players will make decisions on what to do, which will determine how the story continues, kind of like a "Choose Your Own Adventure" book. Playing through a scenario is a cooperative affair where players will fight against automated monsters using an innovative card system to determine the order of play and what a player does on their turn.